ASUNDER GAMES

Asunder’s first game in development marks the beginning of a bold new chapter—an original project being produced simultaneously as both a feature film and a narrative-driven game, in association with the Riach Bros. production company. Set within a haunting frontier world where myth and reality blur, the story follows a lone tracker drawn into the pursuit of a near-mythical killer whose presence distorts both the land and the people within it. Designed from the ground up as a cross-medium experience, the project aims to unify cinematic storytelling with interactive immersion, allowing audiences to engage with the same world through both film and gameplay.

At its core, the game is a dark, atmospheric investigation experience—combining open-world exploration, psychological tension, and layered storytelling. Players step into a hostile landscape shaped by fear, isolation, and unseen forces, where every encounter feels uncertain and every clue deepens the mystery .

Built around a dual perspective of physical survival and spiritual perception, the experience blends grounded realism with unsettling ambiguity, creating a world that is as emotionally driven as it is visually striking. Through this project, Asunder is setting the tone for its games slate: cinematic, story-first, and unafraid to explore complex, unsettling worlds.

Patrick Astwood

STANTON

Stanton: King of The Yard is a brutal, story-driven prison RPG that throws players into the unforgiving ecosystem of Stanton Supermax—where power is everything, and survival is never guaranteed. You arrive as a nobody, a “fresh fish” in a world ruled by gangs, corrupt guards, and an underground economy built on contraband, favors, and fear. Every decision matters: who you trust, who you betray, and how far you’re willing to go to climb the hierarchy. In Stanton, alliances are fragile, violence is constant, and reputation can be deadlier than any weapon.

Blending systemic gameplay with emergent storytelling, King of The Yard lets players carve their own path—whether that means quietly surviving, building a criminal empire, or rising to become the undisputed kingpin of the prison. Dynamic events like riots, gang wars, and guard crackdowns ensure no two playthroughs are the same, while deep social systems make every interaction meaningful.

As the second indie title from Asunder Films, the team is now preparing to crowdfund a vertical slice, aiming to deliver a hands-on demo to early supporters this September—offering a first taste of the tension, strategy, and raw human drama that defines life inside Stanton.

Patrick Astwood